First time facing endgame crisis. About to start my first war and trying to understand the concept. FYI you can take advantage on their automatic acceptance of status quo on their critical systems if they have 100% war exhaustion. It's not actually a white peace, because whenever you occupy a system, it instantly flips fully to your control. im on 53%. An enemy empire managed to capture some backwater colony with 3 pops, and THEIR occupied percentage went up 12%. I mean the acceptance in the war menue, where you have the button for status quo, surrender, force wargoal (i play it on german, idk how it's called in english). The planets is a big one, that means. pipo. Which makes no sense. 1 Answer. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Every war I get into ends in a "white peace". I'm getting +11 Influence every month, so I'm hoping there's a chance that I can lay Claims on three more systems (that I occupy) before I'm declared the winner of the tug-of-war by default. I go to war with my Federation, we attack another federation or empire. This is one of those really finicky parts about war in Stellaris and waging two or more simultaneous wars. I fought a huge war to take over one of my neighbors as a new vassal (with status quo), and watched as the new civ literally deleted itself by breaking every single one of it's planets into new civs. Description Stellaris - v3. This video will show you how to conduct warfare. this is where the bug seems to occur. A Weapon of Mass. Steps to reproduce the issue. Right now, I have conquered every single planet and taken every single system they own. Total War can only occur under specific war goals - any wars with Fanatic Purifier type civilizations, the War in Heaven and Machine Uprising event chains, and wars regarding the existence of a planet. The game freezes, The opposing empire i almost destroyed claims all my stuff, and i lose. Hide filters. Search our database of 60 Stellaris war goal IDs. In this play through, ive been in 2 wars that have gone like this. once your side has hit 100% the other can force peace. Call it something else but this is what I'm talking about. Achieve War Goal also gives you all systems you have claims on, independent from whether you occupy them or not. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. You can't. I got into the war because im the galactic emperor, but after I sent some ships and destroyed ther fleet and invaded their planets I checked our war status and it seems that my ally cannot achieve war goals. to view what Empire ID the empire you want has,. Federations are really cool, and being in one with a lot of AI empires is fun for. I figured that would work. i didnt think of it at the time so that is the answer but is there an easier way, like a list some where? Two years after the war exhaustion reaches 100% for either side, the other side can force the war to end in a Status Quo Peace. Which makes no sense. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. ago. The only problem is, they are also at war with a fallen empire who has captured a system I had a claim on and have taken a planet and two habitats in a system with a total of 1 planet and 7 habitats. Examples. I was at 29% War Exhaustion and they were at 100%. But I cannot press the claims as "Achieve war goals" button has negative rating due to "demanding unoccupied planets" and "demanding unoccupied systems". Best. I can't find anywhere to view and edit my war goals. Stellaris Real-time strategy Strategy video game Gaming. In a subjugation war, if you manage to get the enemy to surrender, their entire empire will become your vassal. For example, I just decimated this AI's entire empire. It stayed on -2 for achieve goals for about 5 years before going to 0, and eventually 3. Basically, it screws over everyone involved and. Name ID; Absorption. On the war progress menu where you can see who is winning/losing and the war exhaustion. In case of humiliation status quo gives nothing beyond the claimed, and occupied stuff. Depending on your warscore & enemy's war exhaustion(?) select Achieve war goals on the new war with 0% warscore giving you control of even unoccupied systems and planets. Last edited by Elitewrecker PT ; Dec 29, 2016 @ 6:57am. The_Serbinator Apr 19, 2018 @ 4:23am. There could be an ascension victory, where your species ascend to higher beings. 1) Purge. My United Earth needs to create the UFP and make it the largest federation. 3 (9d15) What version do you use? Steam What expansions do you have installed? All as of 21-5-2022 Do you have. Add a Comment. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Regardless of your war goal, the way to win a war is always the same: have a stronger military than them, and destroy their ships and occupy their systems and planets until they give up and surrender. If your war goal is to capture the enemy's systems then status quo is pretty similar, yes, but there are plenty of other war goals you might have--e. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. This page was last edited on 11 January 2022, at 23:01. Which makes no sense. Or is it just a list to pick from. How can I stall for time during a war, to maximize my chances of claiming enemy systems before the war fatigue clock runs out? Does continuing to insult them make them less or more likely to capitulate automatically? I thought for sure there was an edict or ascension perk that would affect this, but I can't find it. In my current playthrough my only goal is to have my vengeance on an advanced start empire who stole a relic world from me. In case of total war the war ends with whatever each side has at the moment of the status quo. If you reach 100% war exhaustion, the enemy can force a Status Quo peace, which will end the war early for you (but you will keep whatever you took that you also have a claim on). I bombed every planet he had into a tomb world except his homeworld. It make me unabled to achieve the wargoal. They took a planet in a system I occupied, and I took a planet in a system they occupied. then its like -100 warscore to win the war, and -100 for vassel/tribute demand, and w/e else relative power modifiers there are. Basically, it screws over everyone involved and. 407K subscribers in the Stellaris community. Click make claims. lol I guess I will have to try Apollysis advice and switch to my ally. Yes, but only for the final stage, or if the Galactic Community declares a preemptive crisis war. None Nemesis. Maybe changing it so you get 25% of the income from claimed systems upon a status quo piece. Depends on the war goal. Essentially, it's a way to end a war or conflict with a particular nation in the game, without having to achieve the. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. This is how all the Total War types are; with some differences of what you wish to do with the pops and whatnot. A Weapon of Mass. ago. In just one year, that's 3600 minerals conserved. I would say it sticks. The more claims you have on them, the more difficult to achieve a victory. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. To do it manually: take their systems, assign governor to new sector (s), "Create Vassal" in the Sectors menu. I don't really understand why people keep saying that. The war command in Stellaris is used to initiate a conflict between two in-game countries or empires. Which makes no sense. It is inevitable that any war you are in will one day conclude. In any total war, claims are not needed, and ownership of each system is transferred immediately as soon as the system is fully occupied, even while the war is still ongoing. "Achive war goal" is really only. Reagarding your screenshoot, you already at victory, click achieve war goal button with green tick and force your victory by clicking send offer button. Last edited. Land warfare. I have fought two vassalization wars. You have one year to set wargoals, if you don't then when the war is over you get nothing. Send the request, then when they deny you should get a casus belli against them that allows you to declare war on them with the war goal of declaring independence. 4. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. A Weapon of Mass. Furthermore, there is a second weighted value based on 'how much you lost vs how much you had' in value. - Both Surrender and Achieve War Goals have been removed. It looks at the whole picture. 4 Kennedy. Sadly, that didn't happen, the Achieve War goals option remained at -100. Stellaris War Goal IDs. Just wondering if I should list every option. I just figured they were some systems and the one planet he controlled. The number that appears next to it is the number to care about, and if you hover over it, it'll show you what you still have to overcome in order to win the war. Single. Because this empire I'm at war with is also at war with another empire which I am not federated with, this other empire has occupied planets and systems which is not contributing to my %100 occupation rate. them surrendering or you enforcing war goals during a claim war = you get everything you have claims on regardless of if you've fully occupied it or not. Very simple. Surrender means that your enemy achieves their war goals. We are now done with the war but we can't peace out. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. Still suffer from the occupation unhappiness and such, and a bummer when it splits into multiple sectors, but a nice second option. He also had. lol). If you only manage to status quo them, any systems you occupy, as well as any planets, will become a new empire that is your vassal, with your civics. r/Stellaris. humiliation of your enemy or to make them have the same ethics as you do. g. To achieve war goals, you generally need to occupy every star and planet on the enemy's team. I think it might have something to do with the fact that during the war, another AI was fighting the same enemy (Lokken) as I was. Failing to achieve a war goal will result in a loss of 10% of your current prestige. But you have to conquer the planets as well if there is one in a system you claimed. Start a new game with only 1 FE and yourself as a purifier type empire 2. War exhaustion, from my understanding has weight. A searchable list of all war goal codes from Stellaris. Changing the tributary system to work better within the war system of 2. Exactly as happened to France in WW2. At least that is how it ought to work. 2230 1k research. A Weapon of Mass. You can see their war goal there is not total war related, it’s Domination, with the vassal icon. Achieve your goals, you win the war. Which makes no sense. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Jun 7, 2019 Jump to latest Follow Reply I'm in a subjugation war, and I currently control every planet and every system. Enter the name of a war goal to filter the entries in the table. I made a lot of mistakes and read a lot of info on the web and looked at a lot of videos but nowhere do they really teach you how to play. Status quo means the war ends and you keep the borders as they are. p. I was in a war with an empire much weaker than mine (probably as a result of two previous wars) and after a 9 year war I was occupying ALL of their systems and all but one of their planets, and they were at 100% war exhaustion. The cost of a war goal is. ago. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Hello! So I'm running into weird problem in my recent playthrough. A searchable list of all war goal codes from Stellaris. so you fight for keeps on anything. We took down the crisis but the war is still going on with the allied player now being the main target. Which makes no sense. Move slaves to the colonies at at energy-only costs to get them to the 10 pop upgrade limit, so you get both administrator jobs for better unity/aminities, improve. Reset. In general, use your navy to occupy solar systems and use your army to occupy planets. However, I’m still missing 55 points in my war goal to vasalize someone. rules pretty harsh now: -must have domination tradision. Last edited by Fivealive007 ; Apr 5, 2020 @ 1:17am. If you hold those systems you claimed by the time you sign the peace treaty they are now yours. The reason it says you don't have anything occupied is because you don't. Got dragged into a war by an ally. The AI attacked me, and I selected a humiliate war goal. A complete and up-to-date searchable list of all Stellaris war goal IDs. If an empire has no allies and you take control of all your claims which also happens to be the entirety of their empire the war ends. I own occupy 100% of their territory, they have 100% exhaustion and my fleet is 50k where they started with about 10k. and proceed to start claiming all claimed systems planets. The more you're trying to accomplish/gain by a war, the more significant the amount of work you must do to get a single % point. Before stage five, they actually don't even get a total war CB. This way my war can take a meaningfull bite out of big alliances/federations/empires instead. Quick answer: no. Stellaris used to show wargoals for wars you weren't involved in, but it stopped for some reason. if you press status quo - the war ends and you get what you've got. Even if it were possible to mod that in though (I don't think it is) you would have the problem that "Impose Ideology. Stellaris wars aren't like EU4. ZeeGermans27. use the "Play X" command. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. In a stellaris multiplayer game yesterday we declared someone a crisis by the galactic council. It doesn't mean the rest of the Alliance has to give up though; the war goal should simply change. But he is weaker but not that much weaker than me. • 1 yr. Which makes no sense. Impose ideology should be a goal when the UFP is the defender. Usually the listed warscore modifiers make it very clear why you can't force the defeat onto the enemy, e. You have a primary and then can add more. I declared war against an empire without realising that it was a vassal of an empire that was "overwhelming" in economy, military and technology and got absolutely destroyed, after which point I wound up being a protectorate of them because I was surrounded by hostile empires on all sides except for the the overwhelmingly powerful one and needed to if I. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. Whatever you take, or lose will instantly transferred. View community ranking In the Top 1% of largest communities on Reddit In the Top 1% of largest communities on RedditIf you war goal is something like subjugation, you'll need 200 points to get them to surrender (-100 base, -100 for subjugation war goal). It is compatible with all other mods as it only adds new files. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Best. i left my save off last night after the rest of the Galaxy declared war on me with them all being in a federation so my goal right now is to survive the war while gaining menace. I just claim some of their systems and planets, win the war (through Settle Status Quo), grab those, and Create a New Vassal on my conquered systems, with their species as said vassal. Easy solution is blow up a few planets ai generally surrender after some time. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. Usually what you want to do is claim some of their systems go to war and force a status quo. The game let me choose hostile takeover, so I assumed I would be able to achieve my war goals. Since when you are in a federation you are not declaring war as a single empire but rather as the whole federation, would be kinda weird to drag the whole federation (with different ideologies) into a war to impose the ideology of one member (that the rest of the federation likely do not share) on another. #10. seakingsoyuz. Step 6: crash your economy because you choose a conquer war goal insteed vassalizing and enjoy micro manging all. the claim system is too expensive and broken. . if you capture the system it'll became yours immediately. That means if you're in a war against a Federation or a Defensive Pact, you need to fully occupy every planet and star owned by both. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. Now I have thrashed them I look on the negotiate tab and I find I have an empty war goal list and the only options seem to be white peace them or surrender myself (lol). As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. There is no reason for a faction with every Starbase captured to be forced to stay in a 50. A war goal is not something you have to achieve in order to win the war, but rather an effect that will happen as a result of winning the war. In real life, if one nation declares war on another with the express intent to conquer, sends their troops, and then signs a peace treaty and withdraws 10 years later, having suffered devastating casualties and taking no territory, almost everyone would. Occupied system doesn't meant you will get it after the war ends. Found it. Stellaris. HugsAndSnuggles Sep 18, 2019 @ 4:51am. tempest. In my opinion this is better than Achieve War Goals because the new nation created will mirror your ethics. how can i be losing?! will they surrender eventually? or did i miss something?to win the war, you'll likely have to occupy more planets. You can declare victory once a Wargoal has been met. r/victoria3. You can see it on the Twitch stream here. They have 2 planets left and I'm occupying both of them. If its set to benevolent we shouldn't be able to force anything on the vassal because we care about them and want them to prosper. You can have a system entirely occupied by hostiles and because for both of the belligerents not having full control, they will both have that counted against them in terms of war score. enemy is at 100% war attrition. Well, now the tides have turned and I am ready to launch my war for independence. White peace means that only held territory is considered in the resolution. Just like most strategy games work. If you had claims on his planets or try to humiliate them, you will win once you achieve your objectives and destroy much of their fleet. it works both ways though, so if he takes your systems he will keep them after status quo. That’s one of the best parts of stellaris; if you wanna play a way other people don’t, fuck em, do what you want. Go to the diplomacy window of an empire you want to claim systems of. Build some (a lot of) assault armies in a colony, then attack the planet with the transport fleet. Occupy those systems completely. The ai can embrace factions and become something else but I. so I have achieved all my war goals the enemy have nothing, all systems occupied by me war exhaustion is 20% 40% and rising like 1% per year nothing else happens, at this rate it will take another 60 years before this AI "morons" finaly surrender so wtf is going on there? any way to make them give up? btw achieve war goals is -198 and status quo at +87. This is because, rather than the pre-war status quo that you might have thought it refers to, in Stellaris wars it refers to the current status quo of the portion of your war goals that your military has secured. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. The Assimilation* wargoal is just there to allow you to actually do it. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Maybe if an empire holds above a certain war score for a certain number of years they win by default without having to achieve their stated war goals. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. Case in. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…Can't achieve war goals. However, I’m still missing 55 points in my war goal to vasalize someone. But it cannot be represented in Stellaris because it's stateless and because some dev decided that it's either capitalism or totalitarianism. Yes, it's a lot easier to "win" a war like the revolutionary war when your goal is simply to exhaust the enemy into giving up, rather than demand unconditional surrender. ; About Stellaris Wiki; Mobile view Stellaris War Goal ID List. If you're missing anything change your map to Diplo view and look for red you're not occupying. In my current Stellaris save two systems rebelled from their owners and decided to go to war with them. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. of. Superior in relative power. Stellaris Wiki Active Wikis. And since you can't have a vassal without planets you didn't get anything out of the war. Cannot achieve vassalize wargoals I'm playing as a feudal society empire right now, waging a war of subjugation on the empire to my west. The most common way to end a war is status quo, systems you claimed and conquered belong to you, as long as your wargoal was conquering. I'm new to Stellaris and in my 2nd campaign. I have an Empire listed as inferior that has kind of cut off my expansion. However, I’m still missing 55 points in my war goal to vasalize someone. r/Stellaris. Or either of you having a colossus. emptiness Mar 22, 2017 @ 9:07am. Full war exhaustion makes AI empires ready to take up white peace. #10. #1 Elitewrecker PT Dec 29, 2016 @ 6:57am Answer is no. •. In an offensive war, I have occupied every system and planet. Plus, like I said, before I put claims on all of their systems, I was able to declare war on them to make them my vassal. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. You might be experiencing a bug. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. Do they have any allies or subjects?They take a long time to build and move etc and are very vulnerable to enemy fleets so you want them not far (two three systems) behind your main fleets so they don’t get picked off if your not paying attention. 178 votes, 79 comments. (during the war, no need to spend influence). I bombed. In you case, it's easy: 5 = 8 - 3. r/Stellaris • 3 yr. Tributary war goal. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. Stellatis is tough. Winning a war outright is meant to be difficult unless you have truly overwhelming power. The awakened empire could achieve their goals (+43 to accept) but they haven't done so. wg_absorption_vs_fe: Absorption. If you status quo a subjugation war, you subjugate everything you occupy, except the capital. However, I’m still missing 55 points in my war goal to vasalize someone. so I have achieved all my war goals the enemy have nothing, all systems occupied by me war exhaustion is 20% 40% and rising like 1% per year nothing else happens, at this rate it will take another 60 years before this AI "morons" finaly surrender so wtf is going on there? any way to make them give up? btw achieve war goals is -198 and status quo at +87. You have 12 months in game to set your war goals in a defensive war before you can no longer set them. 2 days ago · Israel and Hamas have agreed a deal for the release of 50 women and children hostages held in Gaza in return for 150 Palestinian women and children to be freed from. something-quirky- • 2 min. It seems to me that when declaring war in Stellaris, there is little reason not to set everything you possibly can as a war goal: even if your actual strategic goals are quite modest, you can just select the goals you actually want when negotiating peace, and if you managed to rack up more warscore than you expected, then possibly you can. Comparing IRL wars to Stellaris’s, I realize that Stellaris could have a mechanic that monitor’s the public’s approval of the war and become a modifier to army and alloy production. However the second war against a different neighbour is stuck at -5 warscore. However, I’m still missing 55 points in my war goal to vasalize someone. You're hovering over status quo, it appears, and not achieve war goal. War is ineveitable. g. You may have chosen the wrong war goal. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. A Weapon of Mass. Name. this means that. WarMaster GoreHowl Dec 29, 2016 @ 1:32pm. - Removed the ability to submit to the Great Khan at will while you are currently at war. We will continue it until we achieve all its goals,” Mr. Great job ruining a great game, im ♥♥♥♥♥♥♥ done. You’d need to crush their navy, their allies’ navies, their vassals’ navies if any; take over most if not all the starbases; then conquer those systems you have a claim. Since it isn't a conquest war, the systems and planets that would be transferred based on occupation and claims right NOW are listed for achieve war goals, the same as what they are for status quo. So I'm in a war with this one empire, and they won't surrender. A Weapon of Mass. If they back down, you only get the first one. I'm in a liberation war, I've literally taken every single planet and system, destroyed all stations and fleets etc. A 25k bastion requires 0 minerals per month. Try to hover your mouse at Enforce your demand in war panel. A status quo peace gives you ownership of each system that you both claimed and fully occupied. For example, I just decimated this AI's entire empire. Originally posted by Tree Diagram: Start small, you won't win the entire war in a single war (wierd I know but that's paradox for you) so instead make each war a minor victory with small gains consistently over time leading to the win. However, it literally seems impossible without the ability to claim systems because of pacifist. Especially useful if an ally goes to war and you end up dragged into the warIf achieve war goals is at -198 then you have not achieved the war goals. How much of it will depend on circumstances. . 100 warscore should not be a hard cap. the first time i did this, it took 75 years for the AI to admit defeat, over 50+ years. #7. If you end a war via Achieve War Goal, the opponent gains nothing, whereas Status Quo counts for both sides, each gets the systems that they have claims on and are occupying. You can have a system entirely occupied by hostiles and because for both of the belligerents not having full control, they will both have that counted against them in terms of war score. If I go to war against an empire, that lets say has 10 planets and I make claims to 3. Achieve war goals causes the loser to change their ethics, in theory the middle option would cause a faction to spawn from the conquered worlds. You take them out with a powerful enough fleet by shooting it. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. I remember there was a picture going around where the devs were testing out how the War exaustion system would work, if the penalty was a large debuff to empire influence and stuff. Barbaric despoilers. The person that has been declared a crisis was allied to another player. Keep in mind what you're seeing in the war screen also includes allies claims. So I go in, I take all his systems, smash all his fleets, occupy all. 0 was released. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. However, I’m still missing 55 points in my war goal to vasalize someone. You can still submit if demanded by the Khan. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Wars are how mid-game and end-game borders are usually drawn. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. I started an a allegiance war and occupied all systems I claimed, but it still showed "demand unoccupied systems" and "demand unoccupied planets". They always have at least a few hundred fleet power, and can have alot more if they built defense platforms. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Sadly, there's only minimally effective ways to do this peacefully in stellaris. Big buff for Megacorps. enemy is at 100% war attrition. Yes. Reset. Stellaris Real-time strategy Strategy video game Gaming. Also note: All branch offices on planets whose owners have a commercial pact or federation with victor are transferred to the victor. The occupation percentage is 0%. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. Jormarn. If you have invaded every planet involved in a war, the war automatically ends. War Conclusion. I don't recall ever using Impose Ideology as a war goal. War is a big part of stellaris and I would very much like to see it get some attention. I'm trying to vassalize them and the only thing I can do to get them to surrender is increase their war fatigue, but I don't know how to increase it. Stellaris is not well-suited for the technology and economic victories we see in other games, and the diplomatic victory conditions in most 4Xs are dumb, with Civ being an exception. since i had already been in a war against him, it seems it auto-set the war-goals to the same as the previous war, the one against the hive mind war leader who cannot be liberated. very true, and that would be a talking point. that's the conditions for winning. I'm currently in a war of Vassalization vs an empire. The uprosen empire, being just 2 systems with 3 colonies, will not let me conquer them, despite being in a Conquer war (yes, this is the second war because I crushed them in the first war but didn't let me conquer their systems), having. Only occupied and claimed system that will be yours after the war ends. We are winning, except that a few system and planets are still unoccupied. If this theory is true, I will have to declare war on this empire and boot them out of these systems to take control to achieve my war goals.